Ariel Calver


Ariel Calver is a NYC-based mathematician/data engineer/creative technologist from London with a BSc in Mathematics from Georgetown University.

She values cross-disciplinary knowledge sharing and enjoys drawing on her data-driven background and coding experience to enrich her artistic explorations.

Her minor in philosophy also fuels her interest in interrogating technology through exploring topics like AI and tech ethics, surveillance, and data privacy.

Ariel is currently pursuing an MFA in Design and Technology at Parsons School of Design.

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 Motion Graphics (2024)
         Experimentations with After Effects using motion graphics principles like the parallax effect and squash and squeeze. Play audio by hovering over videos and toggling audio on. 

    Tools: After Effects, Procreate

         Audio: Animals by Martin Garrix, Willow by Bombay Biycle Club
         


Creative Coding (2022, 2023)
         Experimentations with creative coding, including Meditative Forest which uses video input from your computer’s integrated webcam to create an interactive, wintery forest scene and offers a space for reflection and relaxation (see below.)

    Tools: p5.js, paper.js


      HUSH Concierge Service (2024)
             HUSH is a speculative design project, a fictional concierge service specializing in emotional management. This project seeks to critique the epidemic of digitial dependence and use of phones to mediate interactions.
           
           Prototypes 1,2,3 of HUSH aesthetic 
           and introductory video (left to right)

          Check out the full HUSH experience here

            Tools: Vidnoz, SquareSpace




      Projection Mapping & Immersive Experiences (2024)Immersive experiences exploring:

      1) Voyeurism and live-video feeds. This interactive project encourages viewers to both experience being watched and watching others in this intimate kitchen scene. 

      Tools: cardboard, digital short throw projector, garlic powder (evoking kitchen smells), kitchen sounds audio, MadMapper, parchment paper, TouchDesigner 

      2) An adaptation of the Waves by Virginia Woolfe and an exploration of projection onto fabric

      Tools: Adobe Audition, After Effects, digitial short throw projector, digital long throw projector, iPhone 13 Pro, MadMapper, speaker, stereo, toule, tripod 

      3) An installation highlighting the absurdity of phubbing (phone snubbing), ignoring another person’s presence in favor of your phone. This installation allows viewers to experience phubbing from both perspectives: the person on their phone and the person being ignored

      Tools: 2 x digital long throw projector, iPhone 13 Pro, 2 x stereo speaker

      4) Sketches of a planned installation for a visual and sonic memorial to women who went missing while running in the US





      Physical Fabrication
             1. A study in felt using origami folding techniques to manipulate a structured material in a novel way and present an alternative to the traditional method of creating plushies (cutting, sewing, and stuffing fabric).

           Tools: felt, safety pins, thread, stuffing

             2. A study in weaving inspired by mathematical patterns in nature, specifically the intricate patterns spiders weave with their webs.

      •       Tools: Yarn, thread, needle, weaving loom




        Portraiture (2014,2015,2016,2017)As someone who has always been fascinated by people, I use photography to weave captivating strangers into my life and hold onto their stories forever.

        Tools: Canon DSLR